Sebastian Unland
Game Programmer
And then Jack woke up
Production time: 7 weeks
Teamsize: 10 People
My role: UI- and gameplay programming, Build master and general support with tech issues.
Hrafninn
Production time: 4 weeks
Teamsize: 9 People
My role: UI- and gameplay programming. Also sound design.
Hammer Hermit
Production time: 2 weeks
Teamsize: 6 People
My role: AI- and Gameplay programming.